6 modes
Layers inside this visualizer: hide or change the look's own layers, or add snow, fireworks, lights and more on top.
No layers added yet.
"Use in Classic" and "Open in Studio" keep these layers. All about layers
Engine 41 of 42
Effects
Tell a story with your own photos and videos, cut to your song: six templates from a three-act film to a phone story, each following your song's sections, with original stand-in pictures until you add yours.
What it builds
Your photos and videos as scenes that follow the song's sections, with chapter cards, film strips, a darkroom, a road made of the song, a mosaic and a phone story. Start with Chapters, then combine it with logos, masks, captions, camera layers, and global effects without changing document formats.
Where it fits
Controls
The controls this mode exposes, grouped by what they change, with each default. Bindable controls can be driven by an audio route; fixed ones cannot.
| Control | Default | Audio |
|---|---|---|
| Primary colorPrimary color used by the engine palette | #f4e4c8 | Fixed |
| Secondary colorSecondary color used by the engine palette | #e08a5a | Fixed |
| BackgroundBackground used by the engine palette | #0e0b10 | Fixed |
| Color modeDuo palette, primary→secondary gradient, or full rainbow sweep | duo | Fixed |
| Control | Default | Audio |
|---|---|---|
| OpacityVisualizer opacity | 1 | Fixed |
| Control | Default | Audio |
|---|---|---|
| SensitivityBounded overall audio response | 1 | Fixed |
| Frequency focusWhich part of the spectrum drives this visual; while no explicit audio source is set, the motion envelope follows this selection | full | Fixed |
| Burst intensityGlow and trail swell on sharp hits; 0 keeps bursts off | 0 | Fixed |
| Audio attackEnvelope attack in milliseconds | 45 | Fixed |
| Audio releaseEnvelope release in milliseconds | 240 | Fixed |
| Beat responseHow hard every engine hits on each detected beat | 1.2 | Bindable |
| Beat smoothingHow long each beat hit rings out before it settles | 0.35 | Bindable |
| Beat attackSeconds for a hit to swell to full. 0 snaps instantly | 0 | Bindable |
| Beat releaseSeconds for a hit to fade, overriding Beat smoothing. 0 follows it | 0 | Bindable |
| Beat sync allRoute beat energy into spawn, shake, pulse, speed, and scale | true | Fixed |
| Control | Default | Audio |
|---|---|---|
| Ambient bedProminence of the standing background layer behind the beat-born elements | 1 | Fixed |
| Wake lengthHow far motion trails stretch behind beat-born travelers; 0 removes the wake | 1 | Fixed |
| Glow | 0.55 | Bindable |
| Global glowShared emissive strength across the frame | 0.35 | Bindable |
| Pulse intensityBeat pulse scale for spawn, size, and shake | 1 | Bindable |
| Beat shakeFrame kick strength on each beat | 0.6 | Bindable |
| Motion echo | 0 | Bindable |
| Blur | 0 | Bindable |
| Chromatic aberration | 0 | Bindable |
| Control | Default | Audio |
|---|---|---|
| Geometry scale | 1 | Bindable |
| Control | Default | Audio |
|---|---|---|
| SpeedTime-based motion; default major cycle is 6–12 seconds | 0.1 | Bindable |
| Control | Default | Audio |
|---|---|---|
| Override titleLeave empty to use the Song Title you typed in Text Overlay; type here only to show a different title in the story | Fixed | |
| Override artistLeave empty to use the Artist Name you typed in Text Overlay; type here only to show a different artist in the story | Fixed |
| Control | Default | Audio |
|---|---|---|
| Camera motionHow far each picture pushes in, pulls out or pans while it is on screen | 1 | Fixed |
| GradeThe colour of your pictures. Auto follows the template: Memory Reel changes film stock each section | auto | Fixed |
| CaptionsShow each picture's caption where the template places it | true | Fixed |
| Chapter titlesOne title per chapter, separated by |, for example: Leaving | The road | Home | Fixed | |
| End card lineA line under your title at the end, such as Out now | Fixed |
| Control | Default | Audio |
|---|---|---|
| Title and artistShow or hide the song title and artist this visualizer draws. | auto | Fixed |
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