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Engine · v4.0.0

New Year's Eve

A rooftop at midnight: a countdown to the end of your song, fireworks over the skyline, confetti, champagne and a sparkler greeting in black, gold and silver.

New Year's Eve engine preview

6 modes

Launch modes

Midnight Countdown mode

Midnight Countdown

The countdown to the end of your song in large rolling gold numerals over a night skyline whose windows light with the music, fireworks blooming behind; the last ten seconds count down one by one and midnight brings the greeting.

Skyline Fireworks mode

Skyline Fireworks

A fireworks show over the city and its river: shells launch from the rooftops on the beat, the bass sends them higher, each burst sized by its own part of the spectrum, and a salvo opens every new section.

Confetti Drop mode

Confetti Drop

A faceted ball on a mast above the city, each ring of facets lit by a band, that drops to midnight over the song's final minute through falling gold and silver confetti.

Champagne Bubbles mode

Champagne Bubbles

Two champagne flutes against a city out of focus, bubbles rising in streams that follow the music, the rims catching the beat; the glasses clink as each new section begins. Calm, for slower songs.

Clock Face mode

Clock Face

A gilded clock whose hands meet at twelve at the end of your song, its sixty minute marks a circular spectrum and its second hand kicked by the beat, over the city skyline.

Sparkler Writing mode

Sparkler Writing

A sparkler writes your greeting in light across the night, once per section, sparks spraying from the tip with the highs and the beat; the written words glow and slowly cool.

33 controls

Controls

ControlGroupTypeDefaultAnimationAudio
Primary colorPrimary color used by the engine paletteStylecolor#f5c451YesNo
Secondary colorSecondary color used by the engine paletteStylecolor#d9e1eeYesNo
BackgroundBackground used by the engine paletteStylecolor#04050bYesNo
OpacityVisualizer opacityTransformrange1YesNo
SensitivityBounded overall audio responseAudiorange1YesNo
Spectrum rangeHow much of the 40 Hz to 14 kHz range the visual spans, from the bass up. Lower it to give the bass and mids more of the barsAudiorange1YesNo
Frequency scaleHow the bars are spread across the frequencies. Log spreads them by octave, mel by how pitch is heard, and linear by hertz, which gives most bars to the highsAudioselectlogNoNo
Auto-levelLifts every part of the spectrum to its own recent range, so quiet highs move as much as loud bass. A note held for several seconds settles lower as it adapts. 0 shows the raw spectrumAudiorange0.8YesNo
Frequency focusWhich part of the spectrum drives this visual; while no explicit audio source is set, the motion envelope follows this selectionAudioselectfullNoNo
Burst intensityGlow and trail swell on sharp hits; 0 keeps bursts offAudiorange0YesNo
Ambient bedProminence of the standing background layer behind the beat-born elementsEffectsrange1YesNo
Wake lengthHow far motion trails stretch behind beat-born travelers; 0 removes the wakeEffectsrange1YesNo
Audio attackEnvelope attack in millisecondsAudiorange45YesNo
Audio releaseEnvelope release in millisecondsAudiorange240YesNo
Geometry scaleGeometry scaleGeometryrange1YesYes
SpeedTime-based motion; default major cycle is 6–12 secondsMotionrange0.1YesYes
Color modeDuo palette, primary→secondary gradient, or full rainbow sweepStyleselectduoNoNo
GlowGlowEffectsrange0.55YesYes
Global glowShared emissive strength across the frameEffectsrange0.35YesYes
Pulse intensityBeat pulse scale for spawn, size, and shakeEffectsrange1YesYes
Beat responseHow hard every engine hits on each detected beatAudiorange1.2YesYes
Beat smoothingHow long each beat hit rings out before it settlesAudiorange0.35YesYes
Beat attackSeconds for a hit to swell to full. 0 snaps instantlyAudiorange0YesYes
Beat releaseSeconds for a hit to fade, overriding Beat smoothing. 0 follows itAudiorange0YesYes
Beat shakeFrame kick strength on each beatEffectsrange0.6YesYes
Motion echoMotion echoEffectsrange0YesYes
BlurBlurEffectsrange0YesYes
Chromatic aberrationChromatic aberrationEffectsrange0YesYes
Beat sync allRoute beat energy into spawn, shake, pulse, speed, and scaleAudiobooleantrueNoNo
Override titleLeave empty to use the Song Title you typed in Text Overlay; type here only to show a different title on this visualizerTracktextNoNo
Override artistLeave empty to use the Artist Name you typed in Text Overlay; type here only to show a different artist on this visualizerTracktextNoNo
GreetingWords shown under the scene, written by the sparkler and shown large at midnight. Leave empty for "Happy New Year" at midnight onlyTracktextNoNo
Show densityHow many fireworks stars, confetti pieces, bubbles and sparks fill the nightScenerange1YesNo