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Engine · v5.17.0

Hearing Aid

Sound you can see, made for people who are Deaf or hard of hearing: the words of your title or your cue very large and in high contrast, still while the music plays, and the music itself shown as three labelled lanes (low for bass and drums, middle for voices, high for cymbals), the bar's beats as marks, the song's shape as a ribbon and the live sound on an audiogram. Nothing flashes. A visual aid for words and music, not a medical hearing aid.

Hearing Aid engine preview

6 modes

Launch modes

One Word mode

One Word

A single word as large as the frame holds, on its caption plate, with the beat as a ring round it, the bar's beats under it and the three sound lanes below. The cue system's screen A.

Two Words mode

Two Words

The words on two lines, each on its own plate, with the beat round them and the sound lanes below. The cue system's screen B.

Six Words mode

Six Words

The words as tiles, one lit on each beat so the eye follows the rhythm through them, with the sound lanes below. The cue system's screen C.

The Line mode

The Line

The whole line as a broadcast caption, the song's shape as a ribbon above it and the bar's beats over the ribbon. The cue system's screen D.

The Audiogram mode

The Audiogram

The live sound on an audiogram, the hearing test's own chart: soft at the top, loud below, the range of speech shaded, the bass to the left and the cymbals to the right.

Beat You Can See mode

Beat You Can See

The bar's beats as large marks, the one now lit, the bass as a glow along the floor and the highs as sparks over the marks, with the words above.

48 controls

Controls

ControlGroupTypeDefaultAnimationAudio
Primary colorPrimary color used by the engine paletteStylecolor#ffffffYesNo
Secondary colorSecondary color used by the engine paletteStylecolor#ffc93cYesNo
BackgroundBackground used by the engine paletteStylecolor#0a0c12YesNo
OpacityVisualizer opacityTransformrange1YesNo
SensitivityBounded overall audio responseAudiorange1YesNo
Spectrum rangeHow much of the 40 Hz to 14 kHz range the visual spans, from the bass up. Lower it to give the bass and mids more of the barsAudiorange1YesNo
Frequency scaleHow the bars are spread across the frequencies. Log spreads them by octave, mel by how pitch is heard, and linear by hertz, which gives most bars to the highsAudioselectlogNoNo
Auto-levelLifts every part of the spectrum to its own recent range, so quiet highs move as much as loud bass. A note held for several seconds settles lower as it adapts. 0 shows the raw spectrumAudiorange0.8YesNo
Primary audio sourcePrimary audio sourceAudioselectbassNoNo
Frequency focusWhich part of the spectrum drives this visual; while no explicit audio source is set, the motion envelope follows this selectionAudioselectfullNoNo
Burst intensityGlow and trail swell on sharp hits; 0 keeps bursts offAudiorange0YesNo
Ambient bedProminence of the standing background layer behind the beat-born elementsEffectsrange1YesNo
Wake lengthHow far motion trails stretch behind beat-born travelers; 0 removes the wakeEffectsrange1YesNo
Audio contributionMaximum contribution from the primary audio routeAudiorange0.55YesNo
Audio dynamicsHow much of the band's movement reaches the visual. 1 = full dynamics; 0 holds it at a steady level for a calmer, more constant lookAudiorange1YesNo
Audio attackEnvelope attack in millisecondsAudiorange45YesNo
Audio releaseEnvelope release in millisecondsAudiorange240YesNo
Geometry scaleGeometry scaleGeometryrange1YesYes
Motion directionRotate the animated visual pass to face this direction; the general background stays fixedMotionselectnoneNoNo
SpeedTime-based motion; default major cycle is 6–12 secondsMotionrange0.1YesYes
Color modeDuo palette, primary→secondary gradient, or full rainbow sweepStyleselectduoNoNo
GlowGlowEffectsrange0.55YesYes
Global glowShared emissive strength across the frameEffectsrange0.35YesYes
Pulse intensityBeat pulse scale for spawn, size, and shakeEffectsrange1YesYes
Beat responseHow hard every engine hits on each detected beatAudiorange1.2YesYes
Beat smoothingHow long each beat hit rings out before it settlesAudiorange0.35YesYes
Beat attackSeconds for a hit to swell to full. 0 snaps instantlyAudiorange0YesYes
Beat releaseSeconds for a hit to fade, overriding Beat smoothing. 0 follows itAudiorange0YesYes
Beat shakeFrame kick strength on each beatEffectsrange0.6YesYes
Motion echoMotion echoEffectsrange0YesYes
BlurBlurEffectsrange0YesYes
Chromatic aberrationChromatic aberrationEffectsrange0YesYes
Beat sync allRoute beat energy into spawn, shake, pulse, speed, and scaleAudiobooleantrueNoNo
Symmetry and tilingReshape the whole picture: mirror it, fold it into a kaleidoscope, or tile it (the plane groups p1, p2, p4m and p6m)Shape and symmetryselectnoneNoNo
Kaleidoscope foldsHow many mirrored copies go round the kaleidoscopeShape and symmetryrange6YesNo
Symmetry angleTurns the mirror line, or the kaleidoscope, in degreesShape and symmetryrange0YesYes
Kaleidoscope spinHow fast the kaleidoscope turns, in turns per bar of the song (0.25 is once a phrase)Shape and symmetryrange0YesYes
Tile sizeEach tile's size as a share of the frameShape and symmetryrange0.5YesNo
Tile gapThe gap between tiles, as a share of a tile; it shows the background colourShape and symmetryrange0YesNo
WarpBend the whole picture: a twist, a bulge, waves or ripples that move once a bar, a polar unroll, or a fisheye lensShape and symmetryselectnoneNoNo
Warp amountHow strong the warp isShape and symmetryrange0.5YesYes
Warp centreWhere the warp is centred in the frameShape and symmetryselectcentreNoNo
Word sizeHow large the words are: 1 is as large as their space holds, less leaves room around themReadingrange1YesNo
Caption plateHow dark the plate behind the words is, for reading them over the sound. 0 takes it awayReadingrange0.7YesNo
Sound labelsWhether the sound lanes and the audiogram are labelled in words: low for bass and drums, middle for voices, high for cymbalsSoundselectonNoNo
Sound you can seeHow large and strong the sound is drawn: the lanes, the ribbon, the audiogram's marks and the bass along the floorSoundrange1YesYes
Beat marksHow large and bright the beat's marks are. They rise and fall with each beat and never flashSoundrange1YesYes
Title and artistShow or hide the song title and artist this visualizer draws.TextselectautoNoNo